2024 Warlock vs. 2014 Warlock: What’s New (2024)

2024 Warlock vs. 2014 Warlock: What’s New

  • 2024 Warlock vs. 2014 Warlock: What’s New (1) by Riley Silverman

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If there’s one thing a Warlock knows, it’s how to make a bargain. While Warlocks received some pretty noticeable changes in the 2024 Player’s Handbook, the Warlocks must have made sure their patrons were part of the negotiating committee. Warlocks’ powerful patron magic has been shifted around, allowing you to access certain powers earlier and pack a more pronounced punch when you do. The 2024 Warlock also comes with an impressive and robust amount of customization by treating your Eldritch Invocations as an even larger smorgasbord of options than before.

Below, we cover key changes to the 2024 Warlock you’ll find in the new Player’s Handbook. If there’s a feature we don’t cover, such as Pact Magic, that means it remains unchanged or saw minor changes.

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What's New for the 2024 Warlock?

Class Feature

Level

What’s New

Eldritch Invocations

1

  • Can now select one invocation at level 1.
  • The former Pact Boons are now Invocations. Can select one at level 1. You are no longer limited to just one as you level up.
  • You gain more invocations, and at earlier levels.
  • Cantrip buffing invocations can be chosen for other cantrips than Eldritch Blast.
  • Invocations are not fueled by spell slots, with one exception. (see below)

Magical Cunning

2

  • Once per Long Rest, complete a 1-minute ritual to restore half of your maximum Pact Magic spell slots.
  • Restores all Pact Magic spell slots at level 20.

Warlock Subclasses

3

  • Selected at level 3 now.
  • Always-prepared spell lists have had tweaks for each subclass.
  • Archfey Patron: Several key features have been replaced or updated.
  • Celestial Patron: Magical Cunning can restore the use of Celestial Resistance in addition to Short or Long Rests.
  • Fiend Patron: Several quality-of-life updates and changes to features.
  • Great Old One Patron: Brand new features added, changes to previous features, replacements to others.

Contact Patron

9

  • Brand new Warlock feature.
  • Once per Long Rest, you can use Contact Other Plane spell to communicate with your patron.
  • Automatically succeeds in the saving throw for the spell.

Mystic Arcanum

11

  • Previous optional rule from Tasha’s Cauldron of Everything to change your Mystic Arcanum spells when you gain a Warlock level is now built into the class.

Epic Boon

19

  • Choose one Epic Boon feat or another feat of your choice.

2024 Warlock Class Features Overview

Artist: Néstor Ossandón Leal2024 Warlock vs. 2014 Warlock: What’s New (2)

Eldritch Invocations — Level 1

One of the first noticeable changes to the 2024 Warlock is that you get access to your first Eldritch Invocation at Warlock level 1 now instead of level 2. Overall, Eldritch Invocations have received a major overhaul, with key changes including several quality-of-life updates. Let’s take a look at some of the big shifts.

Pact Boons Are Now Eldritch Invocations

In the 2014 Warlock, your Pact Boon, such as Pact of the Blade, Pact of the Tome, or Pact of the Chain, was a separate feature bestowed at level 3. In the 2024 Warlock, the Pact Boon feature is gone, and these pacts are now options you can choose as part of your Eldritch Invocations. In the 2014 Warlock, further improvements to your Pact Boon were accessible via invocations, such as Gift of the Protectors, Investment of the Chain Master, and Thirsting Blade. So rolling Pact Boons entirely into Eldritch Invocations simplifies the structure while preserving the mechanics.

There are two really important and beneficial aspects to this shift. First, you no longer have to choose between them. All three of the former Pact Boon options can be selected as you level up and gain access to more invocations. So, you could have a pact weapon via Pact of the Blade, a familiar via Pact of the Chain, and a Book of Shadows from Pact of the Tome.

Second, while some Eldritch Invocations do carry prerequisite levels, such as Agonizing Blast, which requires you to be a level 2+ Warlock, the former Pact Boon invocations do not. This means you can select from a familiar, Book of Shadows, or pact weapon as early as level 1. The 2014 Player’s Handbook had these features arrive at level 3, so you’re getting them 2 levels earlier for the 2024 Warlock.

More Eldritch Invocations

Seeing as you get an invocation at level 1, and the progression has been expedited, 2024 Warlocks will have access to more invocations than their 2014 counterpart, maxing out at 10 when they hit level 18.

As with the older version of the Warlock, whenever you gain a Warlock level, you can replace one invocation with another as long as it isn’t a prerequisite for another invocation that you have.

Some Eldritch Invocations Can Be Repeated

Popular Eldritch Invocations for Warlocks like Agonizing Blast and Repelling Blast are still here but with a couple of big changes.

First, they are no longer limited to Eldritch Blast. Instead, you choose one of your known Warlock cantrips that deals damage, and now you can add your Charisma modifier to that damage roll. So now you can boost damage for Toll the Dead or Thunderclap with Agonizing Blast if that suits your Warlock build better than Eldritch Blast. Note, however, that Repelling Blast is restricted to cantrips that deal damage via an attack roll.

Next, you can select these invocations multiple times when adding new Eldritch Invocations. So if you’re trying to build a cantrip powerhouse, you could add Agonizing Blast or Repelling Blast to multiple cantrips. But of course, you still can use it for Eldritch Blast because, let’s face it, if you’re a Warlock, you’re probably going to want to.

Spell Slots? Who Needs ‘em?

With the exception of Eldritch Smite, which deals a significant amount of damage and gives an enemy the Prone condition, none of the 2024 Player’s Handbook Eldritch Invocations carry the "using a Warlock spell slot" description. You still have spell slots for your Pact Magic, but they largely no longer fuel the invocations you get from your patron. Instead, your Eldritch Invocations feel like a wholly separate power branch unique to the Warlock class.

The customization allowed via these changes to invocations makes the 2024 Warlock feel more like someone who has pored over contracts with their patron and selected the powers best suited to them.

Magical Cunning — Level 2

The Warlock's Pact Magic and spell slot progression works the same way for the 2024 Warlock as it did for 2014. You also can still recover expended spell slots at the end of a Short or Long Rest. Magical Cunning gives you another way to recover your Warlock spell slots, however. Now, once per Long Rest, you can use this feature to spend 1 minute on a ritual that restores half of your maximum spell slots, rounded up.

The Eldritch Master feature granted at level 20 still allows you to regain all of your Pact Magic spell slots, but flavor-wise, it is now considered a more powerful version of this level 2 feature.

Warlock Subclass — Level 3

Artist: Jodie Muir2024 Warlock vs. 2014 Warlock: What’s New (3)

At level 3, your 2024 Warlock gains their subclass. While Warlocks used to get their subclass at level 1, this brings the Warlock in line with the other class options in the 2024 Player’s Handbook, which will make it easier for a party of players to manage their levels and for a DM to keep track of player advancement.

The Archfey, Fiend, and Great Old One Patrons all received substantial overhauls, updates to their always-prepared spell lists, quality-of-life changes, and tweaks that bring them more in line with their flavor concepts.

  • Archfey Patron: The Archfey Patron subclass leans more into the Feywild nature of your patron. Misty Step is added to your prepared spell list, and many of the features of this subclass give you extra uses of the spell, along with healing bonuses and damage effects on enemies when you use it. Beguiling Defenses has also been updated to reduce damage you take and inflict damage with a Reaction.
  • Celestial Patron: Celestial Resilience now also grants Temporary Hit Points when you finish your Magical Cunning ritualor complete a Short or Long Rest.
  • Fiend Patron: Dark One’s Blessing now also grants you Temporary Hit Points if someone else reduces an enemy to 0 Hit Points within 10 feet of you. Instead of once per Long Rest, you can use Dark One’s Own Luck a number of times equal to your Charisma modifier and use Hurl Through Hell again by expending a Pact Magic spell slot.
  • Great Old One Patron: The Great One One Patron has received the biggest changes to any of the 2024 Warlock subclasses and now is much more heavily focused on the Lovecraftian, eldritch horror elements of it. The features of this subclass now are heavily centered on using your patron’s powers to curse your enemies with Hex, break their minds with Psychic damage, and even unleash aberrant horrors on the battlefield.

Contact Patron — Level 9

The 2024 Player’s Handbook has a brand new feature for Warlocks that ties directly into your role as the recipient of power from a patron. Starting at level 9, every 2024 Warlock has the ability to reach out and contact their patron directly once per Long Rest. This feature grants you the spell Contact Other Plane as an always-prepared spell. You can use the spell once per day to contact your patron without expending a spell slot, and you automatically succeed on the Intelligence saving throw required to complete the spell. So, go ahead and ask your patron if you can have cake for dinner. You deserve it.

Mystic Arcanum — Level 11

Mystic Arcanum functions and progresses the same as it did for the 2014 Warlock with one extra benefit. Whenever you gain a Warlock level beyond 11, you may replace one of your arcanum spells with another of the same level. This was a choice under the optional feature Eldritch Versatility in Tasha’s Cauldron of Everything, which is now part of the base Warlock class.

Epic Boon — Level 19

Epic Boons are a new type of feat introduced in the revised core ruleset, that all carry a prerequisite of level 19+ to access. A level 19 Warlock has access to one Epic Boon of their choice or another feat they qualify for. There are twelve Epic Boons found in the 2024 Player’s Handbook.

The following is the recommended Epic Boon for a 2024 Warlock:

  • Boon of Fate: Increase one ability score of 1 to a maximum of 30. When you or another creature within 60 feet of you succeeds or fails on a D20 Test, you can roll 2d4 and add or subtract the result from the d20 roll. Once you use this feat, you can’t use it again until you complete a Short Rest, a Long Rest, or roll for Initiative.

What a Deal!

The updates to the 2024 Player’s Handbook for Warlocks pack a lot of changes into the earlier levels and then allow you to settle into a more familiar level progression as you develop. The changes really lean heavily into the chosen flavor of your Warlock and their relationship to their patron. Does your pact mean you’re a cunning swordslinger, slicing your way through your enemies fueled by your Charisma? Do you want to zip across the battlefield hopped up on Feywild magic? Or do you want to use powerful psychic magic to weaken your enemies and bring them to heel? With the 2024 Warlock, the choice is yours.

A lot has changed in the 2024 core rules revisions, and we’re excited to share more of what you can expect. Stay tuned for additional class guides for the 2024 Player’s Handbook and more!

Ready to see what's next for D&D? The 2024 Player's Handbook, 2024 Dungeon Master's Guide, and 2024 Monster Manual are all available for preorder on the D&D Beyond marketplace. Plus, you can save $60 and get exclusive digital bonuses when you preorder the !

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Riley Silverman (@rileyjsilverman) is a contributing writer to D&D Beyond, Nerdist, and SYFY Wire. She DMs the Theros-set Dice Ex Machina for the Saving Throw Show, and has been a player on the Wizards of the Coast-sponsored The Broken Pact. Riley also played as Braga in the official tabletop adaptation of the Rat Queens comic for HyperRPG, and currently plays as The Doctor on the Doctor Who RPG podcast The Game of Rassilon. She currently lives in Los Angeles.

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  • Minsicthemighty

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    #1 Minsicthemighty

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    Posted Jun 28, 2024

    I am a big fan of warlocks, and this looks cool, also first

  • ilikemotorcycles

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    #2 ilikemotorcycles

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    Posted Jun 28, 2024

    WoTC is absolutely determined to piss off every 5e player this year, I see!

  • #3 GrunTheBitter

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    Posted Jun 28, 2024

    Honestly, that's pretty great.

  • LazyGales

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    #4 LazyGales

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    Posted Jun 28, 2024

    Glad to see the idea of changing Warlock to a half-caster died on the cutting room floor. Other than that, this, like just about every class change in this new ruleset, is rather boring, unimaginative, uninspired, and a change for the worse. This entire venture has been nothing short of further gutting of what makes each class and their subclasses unique from one another. I cannot believe we're expected to pay $120+ for all this.

  • AmberCP100

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    #5 AmberCP100

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    Posted Jun 28, 2024

    Can’t wait to play this love it

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    #6 user-100059510

    Posted Jun 28, 2024

    I'm sure someone is going to come in to say "How does a warlock not have a patron until 3? That makes no sense!"
    The answer is you DID have a patron before level 3, but either:

    1. Your fiendish patron didn't grant you the dark one's blessing until you proved yourself.
    2. You initially made a pact with a lesser entity, before forging a deal with a greater entity when you gained your subclass.

    Option 1 works if you have an idea for what subclass you want at character creation, and option 2 lets you be indecisive for the first two levels, and both make sense narratively.

  • DaBeef2112

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    #7 DaBeef2112

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    Posted Jun 28, 2024

    In playtest 7 the Warlock was only worth playing if you went pact of the blade (and to be honest, it was OP). Did pact of the Tome receive any buffs? It only had 2 Invocations the first one was great and the level 9 one was embarrassingly bad. Not everyone wants to play their Warlock as a melee fighter... We really need to see the invocations to know whether pact of the tome and pact of the chain got any needed love.

  • Chaosrex

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    #8 Chaosrex

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    Posted Jun 28, 2024

    Aaaaannnd no Hexblade, and here i was Hoping they finally get their thumbs out of their Shadowy Zones and finaly give the HEX-blade more than just that ONE HEX-blade Curse

    Not a Lot of HEX-ing with only one curse available and once per SHort rest, specially since there are quite a few Feartures in the other classes that works the same and that can be put on a new target if the current one dies.

    Really just take a look at the Blood Hunter Blood Curses, and do the same Curses/Hex variety's Ffs...

    Alsy Mystic Arcanum should be switchable at long rests, cause once you've stopped gaining levels and if the playstyle of the party/campaign changes then you're stuck with these spells...

    For the rest, its All right, gotta play it once the rules are available to really be able to make an opinion on it.

  • JP_McSkill

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    #9 JP_McSkill

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    Posted Jun 28, 2024

    I was hoping that the extra time this article took to publish meant that they were going to include Eldritch Invocations.... But since that's not the case, it's quite useless.

  • DaBeef2112

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    #10 DaBeef2112

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    Posted Jun 28, 2024

    Quote from JP_McSkill >>

    I was hoping that the extra time this article took to publish meant that they were going to include Eldritch Invocations.... But since that's not the case, it's quite useless.

    That's exactly what I was thinking. Why did this take so long?

  • Gamingknight94

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    #11 Gamingknight94

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    Posted Jun 28, 2024

    Quote from LazyGales >>

    Glad to see the idea of changing Warlock to a half-caster died on the cutting room floor. Other than that, this, like just about every class change in this new ruleset, is rather boring, unimaginative, uninspired, and a change for the worse. This entire venture has been nothing short of further gutting of what makes each class and their subclasses unique from one another. I cannot believe we're expected to pay $120+ for all this.

    i don't think theysaid any thing about itbeing or not being a half caster,after all this whole article could just be legalese for "will you know about the changes from our early test samples so do we really need to say that we're making Warlock half-caster?"

  • Nishrek

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    #12 Nishrek

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    Posted Jun 28, 2024

    So, broken EB+AB is not fixed?

  • Allurian219

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    #13 Allurian219

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    Posted Jun 28, 2024

    Quote from ilikemotorcycles >>

    WoTC is absolutely determined to piss off every 5e player this year, I see!

    What are you pissed off about exactly?

  • Gamingknight94

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    #14 Gamingknight94

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    Posted Jun 28, 2024

    I'm crossed about the druid class and how moon druid has identity issues

  • Jayne_of_Canton

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    #15 Jayne_of_Canton

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    Posted Jun 28, 2024

    I will admit that at first I was against the level 3 patron change but I've come around to the potential flavor of it. I think it really lends itself to the idea of seeking out esoteric magic and gaining some bits and pieces of innate magic before finally gaining the attention of a potential patron. It works for all alignments and most patrons except for GOO which has always been tricky since they strictly speaking don't even have to acknowledge your existence.

  • DaBeef2112

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    #16 DaBeef2112

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    Posted Jun 28, 2024

    Quote from Jayne_of_Canton >>

    I will admit that at first I was against the level 3 patron change but I've come around to the potential flavor of it. I think it really lends itself to the idea of seeking out esoteric magic and gaining some bits and pieces of innate magic before finally gaining the attention of a potential patron. It works for all alignments and most patrons except for GOO which has always been tricky since they strictly speaking don't even have to acknowledge your existence.

    I agree I didn't like it at first but I've come around. Another option if you've already decided which subclass you're playing you can also roleplay it that your first two levels are you proving yourself worthy of a pact before the "official" pact has been signed.

  • TheSapphireWanderer

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    #18 TheSapphireWanderer

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    Posted Jun 28, 2024

    Realistically you gave the Warlock 1 extra invocation and pretended like you gave them a lot. Sure 10 is in fact 2 more than 8 but you have to burn at least one to get your pact boon. So... 1. One total. Wow guys. Plus I don't see the point of putting agonizing blast on other cantrips. It will always be more viable to stick in on Eldritch Blast because you get multiple rolls and hits. 3d10 plus 15 is better than 3d10 plus 5. I'm also hoping there is something in between 11 and 19 (and more than the one 14th level feature you used to get) because 8 epic tier levels only unlocking spells is pretty lame.

  • Emundator_Inferni

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    #19 Emundator_Inferni

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    Posted Jun 28, 2024

    As a Warlock main, I was really hoping to see some new Eldritch Invocations. The EI that are included are great and all, but I want to see something new! Warlock has been rather stagnant as of late, and adding a bit of flare would be nice. But, oh well. I will definitely be trying out Toll the Dead with AB. 4d12 + Charisma Modifier sounds fun!

  • Usurperbot

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    #20 Usurperbot

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    Posted Jun 28, 2024

    Well i'm a 5e player and i'm not pissed off at all about any of the class changes so far.

  • GamerSerg

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    #21 GamerSerg

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    Posted Jun 28, 2024

    I think it can be fun RP that your character just starts to develop these strange powers and you have no idea why. You spend the first two levels trying to solve the mystery of what has happened to you, then at last you find a way to make contact with your patron who rewards your dedication by offering you a pact to become even more powerful or walk away (maybe multiclass to something else). It's like the patron gives you a taste of power to get you addicted / test you before offering the pact. It's harder to say no once you have gotten used to having the power and don't want to loose it.

    Last edited by GamerSerg: Jun 28, 2024

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